Here you find all plugins, scripts and macros i’ve posted on this blog in a nice easy browsable list for your download pleasure.
Click on the plugin name to read the corresponding post the plugin or update was announced.
Scripts & Macros
- hos_AttributeSpreadsheetFusion 6.x requires: Python 2.7, PySideversion: 0.1.50
- hos_DuplicateToolFusion 6.x, 7.xversion: 1.1
- hos_duplicateToolFusion 6.xversion: 1.0
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- hos_incrementalSaveFusion 5.x, 6.xversion: 1.2
- hos_incrementalSaveFusion 5.x, 6.xversion: 1.1
- version: 1.0
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- hos_Macro2GroupFusion 6.x, 7.xversion: 0.1
- hos_PSDLayersFusion 6.x, 7.x, 8.xversion: 1.6
- hos_PSDLayersFusion 6.x, 7.xversion: 1.4
- hos_PSDLayersFusion 6.xversion: 1.3
- hos_PSDLayersFusion 6.xversion: 1.2
- hos_PSDLayersFusion 6.xversion: 1.0
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- hos_SaverListerFusion 6.x, 7.xversion: 1.0
- hos_SplitEXRFusion 6.x, 7.x, 8.xversion: 1.7
- hos_SplitEXRFusion 6.x, 7.x, 8.xversion: 1.6
- hos_SplitEXRFusion 6.x, 7.xversion: 1.5
- hos_SplitEXRFusion 6.xversion: 1.4
- hos_SplitEXRFusion 6.xversion: 1.3
- hos_SplitEXRFusion 6.xversion: 1.2
- hos_SplitEXRFusion 6.xversion: 1.1
- hos_SplitEXRFusion 6.xversion: 1.0
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- hos_TogglePassthroughFusion 5.x, 6.xversion: 1.0
Plugins
- hos_PixelMapperFusion6.x x86 x64version: 1.1
Hi,
Thank you for sharing nice tools. Unfortunately, PSDLayers and SplitEXR doesn’t work on Fu9. I can’t fix with my skill. Please check it if you have time.
Thank you!
Try this one for Fusion 9, it works.
https://1drv.ms/u/s!ArR6DyMVgff8gZw0fd19aP14_mOMlg
Hi Sven!
I try to use you amazing script Hos_SplitEXR with a exr 3d render in fusion 8 and I get this error:
OpenEXR: Error reading pixel data from image file “D:\-\-\-\-\-\-\-r”. No frame buffer specified as pixel data destination.
OpenEXR: Error reading pixel data from image file “D:\-\-\-\-\-\-\-“. No frame buffer specified as pixel data destination.
direct_diffuse failed to load file D:\-\-\-\-\-\-\-” (clip “D:\-\-\-\-\-\-\-” at frame 0)
direct_diffuse failed at time 0
(“D:\-\-\-\-\-\-\-” it’s my file directory.)
My render comes from Cinema 4D, I has read that the problem maybe comes from the channel naming of c4d. Because c4d use “#” in each channel.I’m learning a little of Lua to try to test it.
What can I do? I didn’t install it correctly?
Thanks again, ++!
Hello, can you put these scripts, macros, plugin updates to support fusion 9, if you can, would be extremely grateful!